Testing Generic Joysticks, HOTAS & Flight Controls Online
Unlike standard gamepads with fixed 4-axis / 16-button layouts, advanced flight simulation throttles, arcade fighting sticks, and racing wheels often expose between 6 to 12 separate analog axes (pitch, roll, yaw rudder, dual throttles, toe brakes) and up to 32 mechanical switches. Hardcoded gamepad testers will fail to render these extra inputs.
Our Universal Joystick Tester dynamically discovers the full HID descriptor of your connected hardware. Whether you use a Thrustmaster Warthog, Logitech G29 / G920 steering wheel, VKB Gladiator, or DIY Arduino arcade stick, every axis and button responds with zero lag.
Selecting Custom 2D Axis Pairs
Using the interactive 2D scatter matrix above, you can map any two analog channels against each other. This is especially useful for checking the coordinate circle of rudder pedals (Axis 2 vs Axis 3) or comparing throttle friction sliders.